Electrode-Hisui

HP: 60

Atk: 50

Def: 70

SpA: 80

SpD: 80

Spe: 150

Evolutions

Overview

No analysis is available for this species.

Abilities

AftermathIf this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.SoundproofThis Pokemon is immune to sound-based moves, unless it used the move.Static30% chance a Pokemon making contact with this Pokemon will be paralyzed.

Moves

Absorb
Category

Type

Power

20
Accuracy

100%
PP

25
User recovers 50% of the damage dealt.
Agility
Category

Type

Power

Accuracy

100%
PP

30
Raises the user's Speed by 2.
Curse
Category

Type

Power

Accuracy

100%
PP

10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double Team
Category

Type

Power

Accuracy

100%
PP

15
Raises the user's evasiveness by 1.
Endure
Category

Type

Power

Accuracy

100%
PP

10
User survives attacks this turn with at least 1 HP.
Energy Ball
Category

Type

Power

90
Accuracy

100%
PP

10
10% chance to lower the target's Sp. Def by 1.
Explosion
Category

Type

Power

250
Accuracy

100%
PP

5
Hits adjacent Pokemon. The user faints.
Facade
Category

Type

Power

70
Accuracy

100%
PP

20
Power doubles if user is burn/poison/paralyzed.
Flash
Category

Type

Power

Accuracy

100%
PP

20
Lowers the target's accuracy by 1.
Giga Drain
Category

Type

Power

75
Accuracy

100%
PP

10
User recovers 50% of the damage dealt.
Giga Impact
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Gyro Ball
Category

Type

Power

Accuracy

100%
PP

5
More power the slower the user than the target.
Headbutt
Category

Type

Power

70
Accuracy

100%
PP

15
30% chance to make the target flinch.
Hidden Power
Category

Type

Power

70
Accuracy

100%
PP

15
Varies in type based on the user's IVs.
Hyper Beam
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Light Screen
Category

Type

Power

Accuracy

100%
PP

30
For 5 turns, special damage to allies is halved.
Mirror Coat
Category

Type

Power

Accuracy

100%
PP

20
If hit by special attack, returns double damage.
Protect
Category

Type

Power

Accuracy

100%
PP

10
Prevents moves from affecting the user this turn.
Rain Dance
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, heavy rain powers Water moves.
Reflect
Category

Type

Power

Accuracy

100%
PP

20
For 5 turns, physical damage to allies is halved.
Rest
Category

Type

Power

Accuracy

100%
PP

5
User sleeps 2 turns and restores HP and status.
Return
Category

Type

Power

Accuracy

100%
PP

20
Max 102 power at maximum Happiness.
Rollout
Category

Type

Power

30
Accuracy

90%
PP

20
Power doubles with each hit. Repeats for 5 turns.
Screech
Category

Type

Power

Accuracy

85%
PP

40
Lowers the target's Defense by 2.
Sleep Talk
Category

Type

Power

Accuracy

100%
PP

10
User must be asleep. Uses another known move.
Solar Beam
Category

Type

Power

120
Accuracy

100%
PP

10
Charges turn 1. Hits turn 2. No charge in sunlight.
Sonic Boom
Category

Type

Power

Accuracy

90%
PP

20
Always does 20 HP of damage.
Spark
Category

Type

Power

65
Accuracy

100%
PP

20
30% chance to paralyze the target.
Substitute
Category

Type

Power

Accuracy

100%
PP

10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category

Type

Power

70
Accuracy

100%
PP

5
Usually goes first. Fails if target is not attacking.
Swagger
Category

Type

Power

Accuracy

85%
PP

15
Raises the target's Attack by 2 and confuses it.
Swift
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy. Hits foes.
Tackle
Category

Type

Power

40
Accuracy

100%
PP

35
No additional effect.
Thief
Category

Type

Power

60
Accuracy

100%
PP

25
If the user has no item, it steals the target's.
Thunder
Category

Type

Power

110
Accuracy

70%
PP

10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
Category

Type

Power

90
Accuracy

100%
PP

15
10% chance to paralyze the target.
Thunder Shock
Category

Type

Power

40
Accuracy

100%
PP

30
10% chance to paralyze the target.
Thunder Wave
Category

Type

Power

Accuracy

90%
PP

20
Paralyzes the target.
Toxic
Category

Type

Power

Accuracy

90%
PP

10
Badly poisons the target. Poison types can't miss.
Volt Switch
Category

Type

Power

70
Accuracy

100%
PP

20
User switches out after damaging the target.
Wild Charge
Category

Type

Power

90
Accuracy

100%
PP

15
Has 1/4 recoil.
Zap Cannon
Category

Type

Power

120
Accuracy

50%
PP

5
100% chance to paralyze the target.