Entei

HP: 115

Atk: 115

Def: 85

SpA: 90

SpD: 75

Spe: 100

Overview

No analysis is available for this species.

Abilities

Flash FireThis Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.Inner FocusThis Pokemon cannot be made to flinch. Immune to Intimidate.PressureIf this Pokemon is the target of a foe's move, that move loses one additional PP.

Moves

Agility
Category

Type

Power

Accuracy

100%
PP

30
Raises the user's Speed by 2.
Bite
Category

Type

Power

60
Accuracy

100%
PP

25
30% chance to make the target flinch.
Body Slam
Category

Type

Power

85
Accuracy

100%
PP

15
30% chance to paralyze the target.
Brick Break
Category

Type

Power

75
Accuracy

100%
PP

15
Destroys screens, unless the target is immune.
Bulldoze
Category

Type

Power

60
Accuracy

100%
PP

20
100% chance lower adjacent Pkmn Speed by 1.
Calm Mind
Category

Type

Power

Accuracy

100%
PP

20
Raises the user's Sp. Atk and Sp. Def by 1.
Curse
Category

Type

Power

Accuracy

100%
PP

10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Cut
Category

Type

Power

60
Accuracy

100%
PP

30
No additional effect.
Dig
Category

Type

Power

90
Accuracy

100%
PP

10
Digs underground turn 1, strikes turn 2.
Double-Edge
Category

Type

Power

120
Accuracy

100%
PP

15
Has 33% recoil.
Double Team
Category

Type

Power

Accuracy

100%
PP

15
Raises the user's evasiveness by 1.
Earthquake
Category

Type

Power

100
Accuracy

100%
PP

10
Hits adjacent Pokemon. Double damage on Dig.
Ember
Category

Type

Power

40
Accuracy

100%
PP

25
10% chance to burn the target.
Endure
Category

Type

Power

Accuracy

100%
PP

10
User survives attacks this turn with at least 1 HP.
Extrasensory
Category

Type

Power

80
Accuracy

100%
PP

20
10% chance to make the target flinch.
Extreme Speed
Category

Type

Power

80
Accuracy

100%
PP

5
Nearly always goes first.
Facade
Category

Type

Power

70
Accuracy

100%
PP

20
Power doubles if user is burn/poison/paralyzed.
Fire Blast
Category

Type

Power

110
Accuracy

85%
PP

5
10% chance to burn the target.
Fire Spin
Category

Type

Power

40
Accuracy

90%
PP

15
Traps and damages the target for 4-5 turns.
Flame Charge
Category

Type

Power

50
Accuracy

100%
PP

20
100% chance to raise the user's Speed by 1.
Flamethrower
Category

Type

Power

90
Accuracy

100%
PP

15
10% chance to burn the target.
Flare Blitz
Category

Type

Power

120
Accuracy

100%
PP

15
Has 33% recoil. 10% chance to burn. Thaws user.
Flash
Category

Type

Power

Accuracy

100%
PP

20
Lowers the target's accuracy by 1.
Giga Impact
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Headbutt
Category

Type

Power

70
Accuracy

100%
PP

15
30% chance to make the target flinch.
Hidden Power
Category

Type

Power

70
Accuracy

100%
PP

15
Varies in type based on the user's IVs.
Hyper Beam
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Iron Head
Category

Type

Power

80
Accuracy

100%
PP

15
30% chance to make the target flinch.
Iron Tail
Category

Type

Power

100
Accuracy

75%
PP

15
30% chance to lower the target's Defense by 1.
Leer
Category

Type

Power

Accuracy

100%
PP

30
Lowers the foe(s) Defense by 1.
Protect
Category

Type

Power

Accuracy

100%
PP

10
Prevents moves from affecting the user this turn.
Rain Dance
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, heavy rain powers Water moves.
Reflect
Category

Type

Power

Accuracy

100%
PP

20
For 5 turns, physical damage to allies is halved.
Rest
Category

Type

Power

Accuracy

100%
PP

5
User sleeps 2 turns and restores HP and status.
Return
Category

Type

Power

Accuracy

100%
PP

20
Max 102 power at maximum Happiness.
Roar
Category

Type

Power

Accuracy

100%
PP

20
Forces the target to switch to a random ally.
Sacred Fire
Category

Type

Power

100
Accuracy

95%
PP

5
50% chance to burn the target. Thaws user.
Sandstorm
Category

Type

Power

Accuracy

100%
PP

10
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Shadow Ball
Category

Type

Power

80
Accuracy

100%
PP

15
20% chance to lower the target's Sp. Def by 1.
Sleep Talk
Category

Type

Power

Accuracy

100%
PP

10
User must be asleep. Uses another known move.
Solar Beam
Category

Type

Power

120
Accuracy

100%
PP

10
Charges turn 1. Hits turn 2. No charge in sunlight.
Stomp
Category

Type

Power

65
Accuracy

100%
PP

20
30% chance to make the target flinch.
Stone Edge
Category

Type

Power

100
Accuracy

80%
PP

5
High critical hit ratio.
Strength
Category

Type

Power

80
Accuracy

100%
PP

15
No additional effect.
Substitute
Category

Type

Power

Accuracy

100%
PP

10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, intense sunlight powers Fire moves.
Swagger
Category

Type

Power

Accuracy

85%
PP

15
Raises the target's Attack by 2 and confuses it.
Swift
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy. Hits foes.
Toxic
Category

Type

Power

Accuracy

90%
PP

10
Badly poisons the target. Poison types can't miss.
Will-O-Wisp
Category

Type

Power

Accuracy

85%
PP

15
Burns the target.