Polished Wiki
Dex
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Tiers
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Moves
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Abilities
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Items
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Types
Hitmonlee
Tier: OU
HP: 50
Atk: 120
Def: 53
SpA: 35
SpD: 110
Spe: 87
Evolutions
Tyrogue
←
Hitmonlee
Overview
No analysis is available for this species.
Abilities
Limber
This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.
Reckless
This Pokemon's attacks with recoil or crash damage have 1.2x power; not Struggle.
Unburden
Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.
Moves
Aerial Ace
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy.
Agility
Category
Type
Power
—
Accuracy
100%
PP
30
Raises the user's Speed by 2.
Attract
Category
Type
Power
—
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
Body Slam
Category
Type
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
Brick Break
Category
Type
Power
75
Accuracy
100%
PP
15
Destroys screens, unless the target is immune.
Bulk Up
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Attack and Defense by 1.
Bulldoze
Category
Type
Power
60
Accuracy
100%
PP
20
100% chance lower adjacent Pkmn Speed by 1.
Bullet Punch
Category
Type
Power
40
Accuracy
100%
PP
30
Usually goes first.
Close Combat
Category
Type
Power
120
Accuracy
100%
PP
5
Lowers the user's Defense and Sp. Def by 1.
Counter
Category
Type
Power
—
Accuracy
100%
PP
20
If hit by physical attack, returns double damage.
Curse
Category
Type
Power
—
Accuracy
100%
PP
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double-Edge
Category
Type
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
Double Kick
Category
Type
Power
30
Accuracy
100%
PP
30
Hits 2 times in one turn.
Double Team
Category
Type
Power
—
Accuracy
100%
PP
15
Raises the user's evasiveness by 1.
Dynamic Punch
Category
Type
Power
100
Accuracy
50%
PP
5
100% chance to confuse the target.
Earthquake
Category
Type
Power
100
Accuracy
100%
PP
10
Hits adjacent Pokemon. Double damage on Dig.
Endure
Category
Type
Power
—
Accuracy
100%
PP
10
User survives attacks this turn with at least 1 HP.
Facade
Category
Type
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
Focus Blast
Category
Type
Power
120
Accuracy
70%
PP
5
10% chance to lower the target's Sp. Def by 1.
Focus Energy
Category
Type
Power
—
Accuracy
100%
PP
30
Raises the user's critical hit ratio by 2.
Foresight
Category
Type
Power
—
Accuracy
100%
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Headbutt
Category
Type
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
Hidden Power
Category
Type
Power
70
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
High Jump Kick
Category
Type
Power
130
Accuracy
90%
PP
10
User is hurt by 50% of its max HP if it misses.
Knock Off
Category
Type
Power
65
Accuracy
100%
PP
20
1.5x damage if foe holds an item. Removes item.
Low Kick
Category
Type
Power
—
Accuracy
100%
PP
20
More power the heavier the target.
Mach Punch
Category
Type
Power
40
Accuracy
100%
PP
30
Usually goes first.
Poison Jab
Category
Type
Power
80
Accuracy
100%
PP
20
30% chance to poison the target.
Protect
Category
Type
Power
—
Accuracy
100%
PP
10
Prevents moves from affecting the user this turn.
Pursuit
Category
Type
Power
40
Accuracy
100%
PP
20
If a foe is switching out, hits it at 2x power.
Rage
Category
Type
Power
20
Accuracy
100%
PP
20
Raises the user's Attack by 1 if hit during use.
Rain Dance
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, heavy rain powers Water moves.
Rapid Spin
Category
Type
Power
50
Accuracy
100%
PP
20
Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Category
Type
Power
—
Accuracy
100%
PP
5
User sleeps 2 turns and restores HP and status.
Return
Category
Type
Power
—
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
Reversal
Category
Type
Power
—
Accuracy
100%
PP
15
More power the less HP the user has left.
Rock Slide
Category
Type
Power
75
Accuracy
90%
PP
10
30% chance to make the foe(s) flinch.
Seismic Toss
Category
Type
Power
—
Accuracy
100%
PP
20
Does damage equal to the user's level.
Sleep Talk
Category
Type
Power
—
Accuracy
100%
PP
10
User must be asleep. Uses another known move.
Stomp
Category
Type
Power
65
Accuracy
100%
PP
20
30% chance to make the target flinch.
Stone Edge
Category
Type
Power
100
Accuracy
80%
PP
5
High critical hit ratio.
Strength
Category
Type
Power
80
Accuracy
100%
PP
15
No additional effect.
Substitute
Category
Type
Power
—
Accuracy
100%
PP
10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category
Type
Power
70
Accuracy
100%
PP
5
Usually goes first. Fails if target is not attacking.
Sunny Day
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
Category
Type
Power
—
Accuracy
85%
PP
15
Raises the target's Attack by 2 and confuses it.
Swift
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy. Hits foes.
Tackle
Category
Type
Power
40
Accuracy
100%
PP
35
No additional effect.
Thief
Category
Type
Power
60
Accuracy
100%
PP
25
If the user has no item, it steals the target's.
Toxic
Category
Type
Power
—
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.