Polished Wiki
Dex
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Tiers
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Moves
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Abilities
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Items
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Types
Hitmontop
Tier: OU
HP: 50
Atk: 95
Def: 95
SpA: 35
SpD: 110
Spe: 70
Evolutions
Tyrogue
←
Hitmontop
Overview
No analysis is available for this species.
Abilities
Intimidate
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Steadfast
If this Pokemon flinches, its Speed is raised by 1 stage.
Technician
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
Moves
Aerial Ace
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy.
Agility
Category
Type
Power
—
Accuracy
100%
PP
30
Raises the user's Speed by 2.
Attract
Category
Type
Power
—
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
Body Slam
Category
Type
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
Brick Break
Category
Type
Power
75
Accuracy
100%
PP
15
Destroys screens, unless the target is immune.
Bulk Up
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Attack and Defense by 1.
Bulldoze
Category
Type
Power
60
Accuracy
100%
PP
20
100% chance lower adjacent Pkmn Speed by 1.
Bullet Punch
Category
Type
Power
40
Accuracy
100%
PP
30
Usually goes first.
Close Combat
Category
Type
Power
120
Accuracy
100%
PP
5
Lowers the user's Defense and Sp. Def by 1.
Counter
Category
Type
Power
—
Accuracy
100%
PP
20
If hit by physical attack, returns double damage.
Curse
Category
Type
Power
—
Accuracy
100%
PP
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dig
Category
Type
Power
90
Accuracy
100%
PP
10
Digs underground turn 1, strikes turn 2.
Double-Edge
Category
Type
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
Double Kick
Category
Type
Power
30
Accuracy
100%
PP
30
Hits 2 times in one turn.
Double Team
Category
Type
Power
—
Accuracy
100%
PP
15
Raises the user's evasiveness by 1.
Earthquake
Category
Type
Power
100
Accuracy
100%
PP
10
Hits adjacent Pokemon. Double damage on Dig.
Endure
Category
Type
Power
—
Accuracy
100%
PP
10
User survives attacks this turn with at least 1 HP.
Facade
Category
Type
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy.
Focus Blast
Category
Type
Power
120
Accuracy
70%
PP
5
10% chance to lower the target's Sp. Def by 1.
Focus Energy
Category
Type
Power
—
Accuracy
100%
PP
30
Raises the user's critical hit ratio by 2.
Foresight
Category
Type
Power
—
Accuracy
100%
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Gyro Ball
Category
Type
Power
—
Accuracy
100%
PP
5
More power the slower the user than the target.
Headbutt
Category
Type
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
Hidden Power
Category
Type
Power
70
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
High Jump Kick
Category
Type
Power
130
Accuracy
90%
PP
10
User is hurt by 50% of its max HP if it misses.
Low Kick
Category
Type
Power
—
Accuracy
100%
PP
20
More power the heavier the target.
Mach Punch
Category
Type
Power
40
Accuracy
100%
PP
30
Usually goes first.
Protect
Category
Type
Power
—
Accuracy
100%
PP
10
Prevents moves from affecting the user this turn.
Pursuit
Category
Type
Power
40
Accuracy
100%
PP
20
If a foe is switching out, hits it at 2x power.
Quick Attack
Category
Type
Power
40
Accuracy
100%
PP
30
Usually goes first.
Rage
Category
Type
Power
20
Accuracy
100%
PP
20
Raises the user's Attack by 1 if hit during use.
Rain Dance
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, heavy rain powers Water moves.
Rapid Spin
Category
Type
Power
50
Accuracy
100%
PP
20
Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Category
Type
Power
—
Accuracy
100%
PP
5
User sleeps 2 turns and restores HP and status.
Return
Category
Type
Power
—
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
Reversal
Category
Type
Power
—
Accuracy
100%
PP
15
More power the less HP the user has left.
Rock Slide
Category
Type
Power
75
Accuracy
90%
PP
10
30% chance to make the foe(s) flinch.
Rollout
Category
Type
Power
30
Accuracy
90%
PP
20
Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Category
Type
Power
—
Accuracy
100%
PP
10
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Seismic Toss
Category
Type
Power
—
Accuracy
100%
PP
20
Does damage equal to the user's level.
Sleep Talk
Category
Type
Power
—
Accuracy
100%
PP
10
User must be asleep. Uses another known move.
Stone Edge
Category
Type
Power
100
Accuracy
80%
PP
5
High critical hit ratio.
Strength
Category
Type
Power
80
Accuracy
100%
PP
15
No additional effect.
Substitute
Category
Type
Power
—
Accuracy
100%
PP
10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category
Type
Power
70
Accuracy
100%
PP
5
Usually goes first. Fails if target is not attacking.
Sunny Day
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
Category
Type
Power
—
Accuracy
85%
PP
15
Raises the target's Attack by 2 and confuses it.
Swift
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy. Hits foes.
Tackle
Category
Type
Power
40
Accuracy
100%
PP
35
No additional effect.
Thief
Category
Type
Power
60
Accuracy
100%
PP
25
If the user has no item, it steals the target's.
Toxic
Category
Type
Power
—
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.