Hitmontop

HP: 50

Atk: 95

Def: 95

SpA: 35

SpD: 110

Spe: 70

Evolutions

Overview

No analysis is available for this species.

Abilities

IntimidateOn switch-in, this Pokemon lowers the Attack of opponents by 1 stage.SteadfastIf this Pokemon flinches, its Speed is raised by 1 stage.TechnicianThis Pokemon's moves of 60 power or less have 1.5x power, including Struggle.

Moves

Aerial Ace
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy.
Agility
Category

Type

Power

Accuracy

100%
PP

30
Raises the user's Speed by 2.
Attract
Category

Type

Power

Accuracy

100%
PP

15
A target of the opposite gender gets infatuated.
Body Slam
Category

Type

Power

85
Accuracy

100%
PP

15
30% chance to paralyze the target.
Brick Break
Category

Type

Power

75
Accuracy

100%
PP

15
Destroys screens, unless the target is immune.
Bulk Up
Category

Type

Power

Accuracy

100%
PP

20
Raises the user's Attack and Defense by 1.
Bulldoze
Category

Type

Power

60
Accuracy

100%
PP

20
100% chance lower adjacent Pkmn Speed by 1.
Bullet Punch
Category

Type

Power

40
Accuracy

100%
PP

30
Usually goes first.
Close Combat
Category

Type

Power

120
Accuracy

100%
PP

5
Lowers the user's Defense and Sp. Def by 1.
Counter
Category

Type

Power

Accuracy

100%
PP

20
If hit by physical attack, returns double damage.
Curse
Category

Type

Power

Accuracy

100%
PP

10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dig
Category

Type

Power

90
Accuracy

100%
PP

10
Digs underground turn 1, strikes turn 2.
Double-Edge
Category

Type

Power

120
Accuracy

100%
PP

15
Has 33% recoil.
Double Kick
Category

Type

Power

30
Accuracy

100%
PP

30
Hits 2 times in one turn.
Double Team
Category

Type

Power

Accuracy

100%
PP

15
Raises the user's evasiveness by 1.
Earthquake
Category

Type

Power

100
Accuracy

100%
PP

10
Hits adjacent Pokemon. Double damage on Dig.
Endure
Category

Type

Power

Accuracy

100%
PP

10
User survives attacks this turn with at least 1 HP.
Facade
Category

Type

Power

70
Accuracy

100%
PP

20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy.
Focus Blast
Category

Type

Power

120
Accuracy

70%
PP

5
10% chance to lower the target's Sp. Def by 1.
Focus Energy
Category

Type

Power

Accuracy

100%
PP

30
Raises the user's critical hit ratio by 2.
Foresight
Category

Type

Power

Accuracy

100%
PP

40
Fighting, Normal hit Ghost. Evasiveness ignored.
Gyro Ball
Category

Type

Power

Accuracy

100%
PP

5
More power the slower the user than the target.
Headbutt
Category

Type

Power

70
Accuracy

100%
PP

15
30% chance to make the target flinch.
Hidden Power
Category

Type

Power

70
Accuracy

100%
PP

15
Varies in type based on the user's IVs.
High Jump Kick
Category

Type

Power

130
Accuracy

90%
PP

10
User is hurt by 50% of its max HP if it misses.
Low Kick
Category

Type

Power

Accuracy

100%
PP

20
More power the heavier the target.
Mach Punch
Category

Type

Power

40
Accuracy

100%
PP

30
Usually goes first.
Protect
Category

Type

Power

Accuracy

100%
PP

10
Prevents moves from affecting the user this turn.
Pursuit
Category

Type

Power

40
Accuracy

100%
PP

20
If a foe is switching out, hits it at 2x power.
Quick Attack
Category

Type

Power

40
Accuracy

100%
PP

30
Usually goes first.
Rage
Category

Type

Power

20
Accuracy

100%
PP

20
Raises the user's Attack by 1 if hit during use.
Rain Dance
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, heavy rain powers Water moves.
Rapid Spin
Category

Type

Power

50
Accuracy

100%
PP

20
Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Category

Type

Power

Accuracy

100%
PP

5
User sleeps 2 turns and restores HP and status.
Return
Category

Type

Power

Accuracy

100%
PP

20
Max 102 power at maximum Happiness.
Reversal
Category

Type

Power

Accuracy

100%
PP

15
More power the less HP the user has left.
Rock Slide
Category

Type

Power

75
Accuracy

90%
PP

10
30% chance to make the foe(s) flinch.
Rollout
Category

Type

Power

30
Accuracy

90%
PP

20
Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Category

Type

Power

Accuracy

100%
PP

10
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Seismic Toss
Category

Type

Power

Accuracy

100%
PP

20
Does damage equal to the user's level.
Sleep Talk
Category

Type

Power

Accuracy

100%
PP

10
User must be asleep. Uses another known move.
Stone Edge
Category

Type

Power

100
Accuracy

80%
PP

5
High critical hit ratio.
Strength
Category

Type

Power

80
Accuracy

100%
PP

15
No additional effect.
Substitute
Category

Type

Power

Accuracy

100%
PP

10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category

Type

Power

70
Accuracy

100%
PP

5
Usually goes first. Fails if target is not attacking.
Sunny Day
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, intense sunlight powers Fire moves.
Swagger
Category

Type

Power

Accuracy

85%
PP

15
Raises the target's Attack by 2 and confuses it.
Swift
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy. Hits foes.
Tackle
Category

Type

Power

40
Accuracy

100%
PP

35
No additional effect.
Thief
Category

Type

Power

60
Accuracy

100%
PP

25
If the user has no item, it steals the target's.
Toxic
Category

Type

Power

Accuracy

90%
PP

10
Badly poisons the target. Poison types can't miss.