Polished Wiki
Dex
·
Tiers
·
Moves
·
Abilities
·
Items
·
Types
Kadabra
Tier: NFE
HP: 40
Atk: 35
Def: 30
SpA: 120
SpD: 70
Spe: 105
Evolutions
Abra
←
Kadabra
→
Alakazam
Overview
No analysis is available for this species.
Abilities
Magic Guard
This Pokemon can only be damaged by direct attacks.
Synchronize
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Trace
On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.
Moves
Attract
Category
Type
Power
—
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
Barrier
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Defense by 2.
Baton Pass
Category
Type
Power
—
Accuracy
100%
PP
40
User switches, passing stat changes and more.
Body Slam
Category
Type
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
Calm Mind
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confuse Ray
Category
Type
Power
—
Accuracy
100%
PP
10
Confuses the target.
Confusion
Category
Type
Power
50
Accuracy
100%
PP
25
10% chance to confuse the target.
Counter
Category
Type
Power
—
Accuracy
100%
PP
20
If hit by physical attack, returns double damage.
Curse
Category
Type
Power
—
Accuracy
100%
PP
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Category
Type
Power
80
Accuracy
100%
PP
10
No additional effect. Hits adjacent foes.
Dig
Category
Type
Power
90
Accuracy
100%
PP
10
Digs underground turn 1, strikes turn 2.
Disable
Category
Type
Power
—
Accuracy
100%
PP
20
For 4 turns, disables the target's last move used.
Double-Edge
Category
Type
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
Double Team
Category
Type
Power
—
Accuracy
100%
PP
15
Raises the user's evasiveness by 1.
Drain Punch
Category
Type
Power
75
Accuracy
100%
PP
10
User recovers 50% of the damage dealt.
Dream Eater
Category
Type
Power
100
Accuracy
100%
PP
15
User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Category
Type
Power
100
Accuracy
50%
PP
5
100% chance to confuse the target.
Encore
Category
Type
Power
—
Accuracy
100%
PP
5
Target repeats its last move for its next 3 turns.
Endure
Category
Type
Power
—
Accuracy
100%
PP
10
User survives attacks this turn with at least 1 HP.
Energy Ball
Category
Type
Power
90
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
Facade
Category
Type
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
Category
Type
Power
75
Accuracy
100%
PP
15
10% chance to burn the target.
Flash
Category
Type
Power
—
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
Foresight
Category
Type
Power
—
Accuracy
100%
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Category
Type
Power
120
Accuracy
100%
PP
10
Hits two turns after being used.
Headbutt
Category
Type
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
Hidden Power
Category
Type
Power
70
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
Ice Punch
Category
Type
Power
75
Accuracy
100%
PP
15
10% chance to freeze the target.
Iron Tail
Category
Type
Power
100
Accuracy
75%
PP
15
30% chance to lower the target's Defense by 1.
Knock Off
Category
Type
Power
65
Accuracy
100%
PP
20
1.5x damage if foe holds an item. Removes item.
Light Screen
Category
Type
Power
—
Accuracy
100%
PP
30
For 5 turns, special damage to allies is halved.
Night Shade
Category
Type
Power
—
Accuracy
100%
PP
15
Does damage equal to the user's level.
Protect
Category
Type
Power
—
Accuracy
100%
PP
10
Prevents moves from affecting the user this turn.
Psybeam
Category
Type
Power
65
Accuracy
100%
PP
20
10% chance to confuse the target.
Psychic
Category
Type
Power
90
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
Rain Dance
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, heavy rain powers Water moves.
Recover
Category
Type
Power
—
Accuracy
100%
PP
5
Heals the user by 50% of its max HP.
Reflect
Category
Type
Power
—
Accuracy
100%
PP
20
For 5 turns, physical damage to allies is halved.
Rest
Category
Type
Power
—
Accuracy
100%
PP
5
User sleeps 2 turns and restores HP and status.
Return
Category
Type
Power
—
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
Safeguard
Category
Type
Power
—
Accuracy
100%
PP
25
For 5 turns, protects user's party from status.
Seismic Toss
Category
Type
Power
—
Accuracy
100%
PP
20
Does damage equal to the user's level.
Shadow Ball
Category
Type
Power
80
Accuracy
100%
PP
15
20% chance to lower the target's Sp. Def by 1.
Skill Swap
Category
Type
Power
—
Accuracy
100%
PP
10
The user and the target trade Abilities.
Sleep Talk
Category
Type
Power
—
Accuracy
100%
PP
10
User must be asleep. Uses another known move.
Substitute
Category
Type
Power
—
Accuracy
100%
PP
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
Category
Type
Power
—
Accuracy
85%
PP
15
Raises the target's Attack by 2 and confuses it.
Teleport
Category
Type
Power
—
Accuracy
100%
PP
20
User switches out.
Thief
Category
Type
Power
60
Accuracy
100%
PP
25
If the user has no item, it steals the target's.
Thunder Punch
Category
Type
Power
75
Accuracy
100%
PP
15
10% chance to paralyze the target.
Thunder Wave
Category
Type
Power
—
Accuracy
90%
PP
20
Paralyzes the target.
Toxic
Category
Type
Power
—
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.
Trick
Category
Type
Power
—
Accuracy
100%
PP
10
User switches its held item with the target's.
Trick Room
Category
Type
Power
—
Accuracy
100%
PP
5
Goes last. For 5 turns, turn order is reversed.
Zap Cannon
Category
Type
Power
120
Accuracy
50%
PP
5
100% chance to paralyze the target.
Zen Headbutt
Category
Type
Power
80
Accuracy
90%
PP
15
20% chance to make the target flinch.