Polished Wiki
Dex
·
Tiers
·
Moves
·
Abilities
·
Items
·
Types
Magnemite
Tier: LC
HP: 25
Atk: 35
Def: 70
SpA: 95
SpD: 55
Spe: 45
Evolutions
Magnemite
→
Magneton
→
Magnezone
Overview
No analysis is available for this species.
Abilities
Analytic
This Pokemon's attacks have 1.3x power if it is the last to move in a turn.
Levitate
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Magnet Pull
Prevents opposing Steel-type Pokemon from choosing to switch out.
Moves
Agility
Category
Type
Power
—
Accuracy
100%
PP
30
Raises the user's Speed by 2.
Curse
Category
Type
Power
—
Accuracy
100%
PP
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double-Edge
Category
Type
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
Double Team
Category
Type
Power
—
Accuracy
100%
PP
15
Raises the user's evasiveness by 1.
Endure
Category
Type
Power
—
Accuracy
100%
PP
10
User survives attacks this turn with at least 1 HP.
Explosion
Category
Type
Power
250
Accuracy
100%
PP
5
Hits adjacent Pokemon. The user faints.
Facade
Category
Type
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
Flash
Category
Type
Power
—
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
Flash Cannon
Category
Type
Power
80
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
Gyro Ball
Category
Type
Power
—
Accuracy
100%
PP
5
More power the slower the user than the target.
Hidden Power
Category
Type
Power
70
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
Light Screen
Category
Type
Power
—
Accuracy
100%
PP
30
For 5 turns, special damage to allies is halved.
Protect
Category
Type
Power
—
Accuracy
100%
PP
10
Prevents moves from affecting the user this turn.
Quick Attack
Category
Type
Power
40
Accuracy
100%
PP
30
Usually goes first.
Rain Dance
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, heavy rain powers Water moves.
Reflect
Category
Type
Power
—
Accuracy
100%
PP
20
For 5 turns, physical damage to allies is halved.
Rest
Category
Type
Power
—
Accuracy
100%
PP
5
User sleeps 2 turns and restores HP and status.
Return
Category
Type
Power
—
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
Rollout
Category
Type
Power
30
Accuracy
90%
PP
20
Power doubles with each hit. Repeats for 5 turns.
Screech
Category
Type
Power
—
Accuracy
85%
PP
40
Lowers the target's Defense by 2.
Sleep Talk
Category
Type
Power
—
Accuracy
100%
PP
10
User must be asleep. Uses another known move.
Sonic Boom
Category
Type
Power
—
Accuracy
90%
PP
20
Always does 20 HP of damage.
Spark
Category
Type
Power
65
Accuracy
100%
PP
20
30% chance to paralyze the target.
Substitute
Category
Type
Power
—
Accuracy
100%
PP
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
Category
Type
Power
—
Accuracy
65%
PP
20
Causes the target to become confused.
Swagger
Category
Type
Power
—
Accuracy
85%
PP
15
Raises the target's Attack by 2 and confuses it.
Swift
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy. Hits foes.
Tackle
Category
Type
Power
40
Accuracy
100%
PP
35
No additional effect.
Thunder
Category
Type
Power
110
Accuracy
70%
PP
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
Category
Type
Power
90
Accuracy
100%
PP
15
10% chance to paralyze the target.
Thunder Shock
Category
Type
Power
40
Accuracy
100%
PP
30
10% chance to paralyze the target.
Thunder Wave
Category
Type
Power
—
Accuracy
90%
PP
20
Paralyzes the target.
Toxic
Category
Type
Power
—
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.
Volt Switch
Category
Type
Power
70
Accuracy
100%
PP
20
User switches out after damaging the target.
Wild Charge
Category
Type
Power
90
Accuracy
100%
PP
15
Has 1/4 recoil.
Zap Cannon
Category
Type
Power
120
Accuracy
50%
PP
5
100% chance to paralyze the target.