Polished Wiki
Dex
·
Tiers
·
Moves
·
Abilities
·
Items
·
Types
Marill
Tier: NFE
HP: 70
Atk: 20
Def: 50
SpA: 20
SpD: 50
Spe: 40
Evolutions
Azurill
←
Marill
→
Azumarill
Overview
No analysis is available for this species.
Abilities
Huge Power
This Pokemon's Attack is doubled.
Sap Sipper
This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
Thick Fat
Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.
Moves
Amnesia
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Sp. Def by 2.
Aqua Jet
Category
Type
Power
40
Accuracy
100%
PP
20
Usually goes first.
Aqua Tail
Category
Type
Power
90
Accuracy
90%
PP
10
No additional effect.
Attract
Category
Type
Power
—
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
Belly Drum
Category
Type
Power
—
Accuracy
100%
PP
10
User loses 50% max HP. Maximizes Attack.
Blizzard
Category
Type
Power
110
Accuracy
70%
PP
5
10% chance to freeze foe(s). Can't miss in Hail.
Body Slam
Category
Type
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
Brick Break
Category
Type
Power
75
Accuracy
100%
PP
15
Destroys screens, unless the target is immune.
Bubble Beam
Category
Type
Power
65
Accuracy
100%
PP
20
10% chance to lower the target's Speed by 1.
Calm Mind
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Sp. Atk and Sp. Def by 1.
Charm
Category
Type
Power
—
Accuracy
100%
PP
20
Lowers the target's Attack by 2.
Close Combat
Category
Type
Power
120
Accuracy
100%
PP
5
Lowers the user's Defense and Sp. Def by 1.
Curse
Category
Type
Power
—
Accuracy
100%
PP
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
Category
Type
Power
—
Accuracy
100%
PP
40
Raises the user's Defense by 1.
Dig
Category
Type
Power
90
Accuracy
100%
PP
10
Digs underground turn 1, strikes turn 2.
Dizzy Punch
Category
Type
Power
70
Accuracy
100%
PP
10
20% chance to confuse the target.
Double-Edge
Category
Type
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
Double Team
Category
Type
Power
—
Accuracy
100%
PP
15
Raises the user's evasiveness by 1.
Dynamic Punch
Category
Type
Power
100
Accuracy
50%
PP
5
100% chance to confuse the target.
Endure
Category
Type
Power
—
Accuracy
100%
PP
10
User survives attacks this turn with at least 1 HP.
Facade
Category
Type
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
Foresight
Category
Type
Power
—
Accuracy
100%
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Future Sight
Category
Type
Power
120
Accuracy
100%
PP
10
Hits two turns after being used.
Growl
Category
Type
Power
—
Accuracy
100%
PP
40
Lowers the foe(s) Attack by 1.
Hail
Category
Type
Power
—
Accuracy
100%
PP
10
For 5 turns, hail crashes down.
Headbutt
Category
Type
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
Hidden Power
Category
Type
Power
70
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
Hydro Pump
Category
Type
Power
110
Accuracy
80%
PP
5
No additional effect.
Hyper Voice
Category
Type
Power
90
Accuracy
100%
PP
10
No additional effect. Hits adjacent foes.
Ice Beam
Category
Type
Power
90
Accuracy
100%
PP
10
10% chance to freeze the target.
Ice Punch
Category
Type
Power
75
Accuracy
100%
PP
15
10% chance to freeze the target.
Icy Wind
Category
Type
Power
55
Accuracy
95%
PP
15
100% chance to lower the foe(s) Speed by 1.
Iron Tail
Category
Type
Power
100
Accuracy
75%
PP
15
30% chance to lower the target's Defense by 1.
Knock Off
Category
Type
Power
65
Accuracy
100%
PP
20
1.5x damage if foe holds an item. Removes item.
Light Screen
Category
Type
Power
—
Accuracy
100%
PP
30
For 5 turns, special damage to allies is halved.
Perish Song
Category
Type
Power
—
Accuracy
100%
PP
5
All active Pokemon will faint in 3 turns.
Play Rough
Category
Type
Power
90
Accuracy
90%
PP
10
10% chance to lower the target's Attack by 1.
Protect
Category
Type
Power
—
Accuracy
100%
PP
10
Prevents moves from affecting the user this turn.
Rain Dance
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, heavy rain powers Water moves.
Rest
Category
Type
Power
—
Accuracy
100%
PP
5
User sleeps 2 turns and restores HP and status.
Return
Category
Type
Power
—
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
Rollout
Category
Type
Power
30
Accuracy
90%
PP
20
Power doubles with each hit. Repeats for 5 turns.
Scald
Category
Type
Power
70
Accuracy
100%
PP
15
30% chance to burn the target. Thaws target.
Scary Face
Category
Type
Power
—
Accuracy
100%
PP
10
Lowers the target's Speed by 2.
Seismic Toss
Category
Type
Power
—
Accuracy
100%
PP
20
Does damage equal to the user's level.
Sing
Category
Type
Power
—
Accuracy
75%
PP
15
Causes the target to fall asleep.
Sleep Talk
Category
Type
Power
—
Accuracy
100%
PP
10
User must be asleep. Uses another known move.
Splash
Category
Type
Power
—
Accuracy
100%
PP
40
No competitive use.
Strength
Category
Type
Power
80
Accuracy
100%
PP
15
No additional effect.
Substitute
Category
Type
Power
—
Accuracy
100%
PP
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
Category
Type
Power
—
Accuracy
65%
PP
20
Causes the target to become confused.
Surf
Category
Type
Power
90
Accuracy
100%
PP
15
Hits adjacent Pokemon. Double damage on Dive.
Swagger
Category
Type
Power
—
Accuracy
85%
PP
15
Raises the target's Attack by 2 and confuses it.
Swift
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy. Hits foes.
Tackle
Category
Type
Power
40
Accuracy
100%
PP
35
No additional effect.
Toxic
Category
Type
Power
—
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.
Waterfall
Category
Type
Power
80
Accuracy
100%
PP
15
20% chance to make the target flinch.
Water Gun
Category
Type
Power
40
Accuracy
100%
PP
25
No additional effect.
Water Pulse
Category
Type
Power
60
Accuracy
100%
PP
20
20% chance to confuse the target.
Whirlpool
Category
Type
Power
40
Accuracy
90%
PP
15
Traps and damages the target for 4-5 turns.