Miltank

HP: 95

Atk: 80

Def: 105

SpA: 40

SpD: 70

Spe: 100

Overview

No analysis is available for this species.

Abilities

Sap SipperThis Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.ScrappyFighting, Normal moves hit Ghost. Immune to Intimidate.Thick FatFire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.

Moves

Attract
Category

Type

Power

Accuracy

100%
PP

15
A target of the opposite gender gets infatuated.
Blizzard
Category

Type

Power

110
Accuracy

70%
PP

5
10% chance to freeze foe(s). Can't miss in Hail.
Body Slam
Category

Type

Power

85
Accuracy

100%
PP

15
30% chance to paralyze the target.
Brick Break
Category

Type

Power

75
Accuracy

100%
PP

15
Destroys screens, unless the target is immune.
Bulldoze
Category

Type

Power

60
Accuracy

100%
PP

20
100% chance lower adjacent Pkmn Speed by 1.
Charm
Category

Type

Power

Accuracy

100%
PP

20
Lowers the target's Attack by 2.
Counter
Category

Type

Power

Accuracy

100%
PP

20
If hit by physical attack, returns double damage.
Curse
Category

Type

Power

Accuracy

100%
PP

10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
Category

Type

Power

Accuracy

100%
PP

40
Raises the user's Defense by 1.
Dizzy Punch
Category

Type

Power

70
Accuracy

100%
PP

10
20% chance to confuse the target.
Double-Edge
Category

Type

Power

120
Accuracy

100%
PP

15
Has 33% recoil.
Double Team
Category

Type

Power

Accuracy

100%
PP

15
Raises the user's evasiveness by 1.
Dynamic Punch
Category

Type

Power

100
Accuracy

50%
PP

5
100% chance to confuse the target.
Earthquake
Category

Type

Power

100
Accuracy

100%
PP

10
Hits adjacent Pokemon. Double damage on Dig.
Endure
Category

Type

Power

Accuracy

100%
PP

10
User survives attacks this turn with at least 1 HP.
Facade
Category

Type

Power

70
Accuracy

100%
PP

20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
Category

Type

Power

75
Accuracy

100%
PP

15
10% chance to burn the target.
Focus Blast
Category

Type

Power

120
Accuracy

70%
PP

5
10% chance to lower the target's Sp. Def by 1.
Giga Impact
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Growl
Category

Type

Power

Accuracy

100%
PP

40
Lowers the foe(s) Attack by 1.
Gyro Ball
Category

Type

Power

Accuracy

100%
PP

5
More power the slower the user than the target.
Headbutt
Category

Type

Power

70
Accuracy

100%
PP

15
30% chance to make the target flinch.
Heal Bell
Category

Type

Power

Accuracy

100%
PP

5
Cures the user's party of all status conditions.
Hidden Power
Category

Type

Power

70
Accuracy

100%
PP

15
Varies in type based on the user's IVs.
Hyper Beam
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Ice Beam
Category

Type

Power

90
Accuracy

100%
PP

10
10% chance to freeze the target.
Ice Punch
Category

Type

Power

75
Accuracy

100%
PP

15
10% chance to freeze the target.
Icy Wind
Category

Type

Power

55
Accuracy

95%
PP

15
100% chance to lower the foe(s) Speed by 1.
Iron Head
Category

Type

Power

80
Accuracy

100%
PP

15
30% chance to make the target flinch.
Iron Tail
Category

Type

Power

100
Accuracy

75%
PP

15
30% chance to lower the target's Defense by 1.
Milk Drink
Category

Type

Power

Accuracy

100%
PP

5
Heals the user by 50% of its max HP.
Protect
Category

Type

Power

Accuracy

100%
PP

10
Prevents moves from affecting the user this turn.
Rain Dance
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, heavy rain powers Water moves.
Rest
Category

Type

Power

Accuracy

100%
PP

5
User sleeps 2 turns and restores HP and status.
Return
Category

Type

Power

Accuracy

100%
PP

20
Max 102 power at maximum Happiness.
Reversal
Category

Type

Power

Accuracy

100%
PP

15
More power the less HP the user has left.
Rock Slide
Category

Type

Power

75
Accuracy

90%
PP

10
30% chance to make the foe(s) flinch.
Rollout
Category

Type

Power

30
Accuracy

90%
PP

20
Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Category

Type

Power

Accuracy

100%
PP

10
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Seismic Toss
Category

Type

Power

Accuracy

100%
PP

20
Does damage equal to the user's level.
Shadow Ball
Category

Type

Power

80
Accuracy

100%
PP

15
20% chance to lower the target's Sp. Def by 1.
Sleep Talk
Category

Type

Power

Accuracy

100%
PP

10
User must be asleep. Uses another known move.
Solar Beam
Category

Type

Power

120
Accuracy

100%
PP

10
Charges turn 1. Hits turn 2. No charge in sunlight.
Stomp
Category

Type

Power

65
Accuracy

100%
PP

20
30% chance to make the target flinch.
Strength
Category

Type

Power

80
Accuracy

100%
PP

15
No additional effect.
Substitute
Category

Type

Power

Accuracy

100%
PP

10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, intense sunlight powers Fire moves.
Surf
Category

Type

Power

90
Accuracy

100%
PP

15
Hits adjacent Pokemon. Double damage on Dive.
Swagger
Category

Type

Power

Accuracy

85%
PP

15
Raises the target's Attack by 2 and confuses it.
Tackle
Category

Type

Power

40
Accuracy

100%
PP

35
No additional effect.
Thunder
Category

Type

Power

110
Accuracy

70%
PP

10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
Category

Type

Power

90
Accuracy

100%
PP

15
10% chance to paralyze the target.
Thunder Punch
Category

Type

Power

75
Accuracy

100%
PP

15
10% chance to paralyze the target.
Thunder Wave
Category

Type

Power

Accuracy

90%
PP

20
Paralyzes the target.
Toxic
Category

Type

Power

Accuracy

90%
PP

10
Badly poisons the target. Poison types can't miss.
Water Pulse
Category

Type

Power

60
Accuracy

100%
PP

20
20% chance to confuse the target.
Whirlpool
Category

Type

Power

40
Accuracy

90%
PP

15
Traps and damages the target for 4-5 turns.
Zap Cannon
Category

Type

Power

120
Accuracy

50%
PP

5
100% chance to paralyze the target.
Zen Headbutt
Category

Type

Power

80
Accuracy

90%
PP

15
20% chance to make the target flinch.