Umbreon

HP: 95

Atk: 65

Def: 110

SpA: 60

SpD: 130

Spe: 65

Evolutions

Overview

No analysis is available for this species.

Abilities

Inner FocusThis Pokemon cannot be made to flinch. Immune to Intimidate.Magic GuardThis Pokemon can only be damaged by direct attacks.SynchronizeIf another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.

Moves

Attract
Category

Type

Power

Accuracy

100%
PP

15
A target of the opposite gender gets infatuated.
Baton Pass
Category

Type

Power

Accuracy

100%
PP

40
User switches, passing stat changes and more.
Bite
Category

Type

Power

60
Accuracy

100%
PP

25
30% chance to make the target flinch.
Body Slam
Category

Type

Power

85
Accuracy

100%
PP

15
30% chance to paralyze the target.
Calm Mind
Category

Type

Power

Accuracy

100%
PP

20
Raises the user's Sp. Atk and Sp. Def by 1.
Charm
Category

Type

Power

Accuracy

100%
PP

20
Lowers the target's Attack by 2.
Confuse Ray
Category

Type

Power

Accuracy

100%
PP

10
Confuses the target.
Curse
Category

Type

Power

Accuracy

100%
PP

10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Cut
Category

Type

Power

60
Accuracy

100%
PP

30
No additional effect.
Dark Pulse
Category

Type

Power

80
Accuracy

100%
PP

15
20% chance to make the target flinch.
Dig
Category

Type

Power

90
Accuracy

100%
PP

10
Digs underground turn 1, strikes turn 2.
Double-Edge
Category

Type

Power

120
Accuracy

100%
PP

15
Has 33% recoil.
Double Kick
Category

Type

Power

30
Accuracy

100%
PP

30
Hits 2 times in one turn.
Double Team
Category

Type

Power

Accuracy

100%
PP

15
Raises the user's evasiveness by 1.
Dream Eater
Category

Type

Power

100
Accuracy

100%
PP

15
User gains 1/2 HP inflicted. Sleeping target only.
Earth Power
Category

Type

Power

90
Accuracy

100%
PP

10
10% chance to lower the target's Sp. Def by 1.
Endure
Category

Type

Power

Accuracy

100%
PP

10
User survives attacks this turn with at least 1 HP.
Facade
Category

Type

Power

70
Accuracy

100%
PP

20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy.
Flash
Category

Type

Power

Accuracy

100%
PP

20
Lowers the target's accuracy by 1.
Giga Impact
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Growl
Category

Type

Power

Accuracy

100%
PP

40
Lowers the foe(s) Attack by 1.
Growth
Category

Type

Power

Accuracy

100%
PP

20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Headbutt
Category

Type

Power

70
Accuracy

100%
PP

15
30% chance to make the target flinch.
Heal Bell
Category

Type

Power

Accuracy

100%
PP

5
Cures the user's party of all status conditions.
Hidden Power
Category

Type

Power

70
Accuracy

100%
PP

15
Varies in type based on the user's IVs.
Hyper Beam
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Hyper Voice
Category

Type

Power

90
Accuracy

100%
PP

10
No additional effect. Hits adjacent foes.
Iron Tail
Category

Type

Power

100
Accuracy

75%
PP

15
30% chance to lower the target's Defense by 1.
Leer
Category

Type

Power

Accuracy

100%
PP

30
Lowers the foe(s) Defense by 1.
Mean Look
Category

Type

Power

Accuracy

100%
PP

5
Prevents the target from switching out.
Moonlight
Category

Type

Power

Accuracy

100%
PP

5
Heals the user by a weather-dependent amount.
Mud-Slap
Category

Type

Power

20
Accuracy

100%
PP

10
100% chance to lower the target's accuracy by 1.
Pay Day
Category

Type

Power

40
Accuracy

100%
PP

20
Scatters coins.
Protect
Category

Type

Power

Accuracy

100%
PP

10
Prevents moves from affecting the user this turn.
Psychic
Category

Type

Power

90
Accuracy

100%
PP

10
10% chance to lower the target's Sp. Def by 1.
Pursuit
Category

Type

Power

40
Accuracy

100%
PP

20
If a foe is switching out, hits it at 2x power.
Quick Attack
Category

Type

Power

40
Accuracy

100%
PP

30
Usually goes first.
Rain Dance
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, heavy rain powers Water moves.
Rest
Category

Type

Power

Accuracy

100%
PP

5
User sleeps 2 turns and restores HP and status.
Return
Category

Type

Power

Accuracy

100%
PP

20
Max 102 power at maximum Happiness.
Reversal
Category

Type

Power

Accuracy

100%
PP

15
More power the less HP the user has left.
Screech
Category

Type

Power

Accuracy

85%
PP

40
Lowers the target's Defense by 2.
Shadow Ball
Category

Type

Power

80
Accuracy

100%
PP

15
20% chance to lower the target's Sp. Def by 1.
Sleep Talk
Category

Type

Power

Accuracy

100%
PP

10
User must be asleep. Uses another known move.
Substitute
Category

Type

Power

Accuracy

100%
PP

10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category

Type

Power

70
Accuracy

100%
PP

5
Usually goes first. Fails if target is not attacking.
Sunny Day
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, intense sunlight powers Fire moves.
Swagger
Category

Type

Power

Accuracy

85%
PP

15
Raises the target's Attack by 2 and confuses it.
Swift
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy. Hits foes.
Tackle
Category

Type

Power

40
Accuracy

100%
PP

35
No additional effect.
Take Down
Category

Type

Power

90
Accuracy

100%
PP

15
Has 1/4 recoil.
Thief
Category

Type

Power

60
Accuracy

100%
PP

25
If the user has no item, it steals the target's.
Toxic
Category

Type

Power

Accuracy

90%
PP

10
Badly poisons the target. Poison types can't miss.
Zap Cannon
Category

Type

Power

120
Accuracy

50%
PP

5
100% chance to paralyze the target.