Polished Wiki
Dex
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Tiers
·
Moves
·
Abilities
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Items
·
Types
Houndoom
Tier: OU
HP: 75
Atk: 90
Def: 50
SpA: 110
SpD: 80
Spe: 95
Evolutions
Houndour
←
Houndoom
Overview
No analysis is available for this species.
Abilities
Early Bird
This Pokemon's sleep counter drops by 2 instead of 1.
Flash Fire
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
Solar Power
If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.
Moves
Attract
Category
Type
Power
—
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
Bite
Category
Type
Power
60
Accuracy
100%
PP
25
30% chance to make the target flinch.
Body Slam
Category
Type
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
Brick Break
Category
Type
Power
75
Accuracy
100%
PP
15
Destroys screens, unless the target is immune.
Charm
Category
Type
Power
—
Accuracy
100%
PP
20
Lowers the target's Attack by 2.
Counter
Category
Type
Power
—
Accuracy
100%
PP
20
If hit by physical attack, returns double damage.
Crunch
Category
Type
Power
80
Accuracy
100%
PP
15
20% chance to lower the target's Defense by 1.
Curse
Category
Type
Power
—
Accuracy
100%
PP
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Category
Type
Power
80
Accuracy
100%
PP
15
20% chance to make the target flinch.
Destiny Bond
Category
Type
Power
—
Accuracy
100%
PP
5
If an opponent knocks out the user, it also faints.
Double-Edge
Category
Type
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
Double Team
Category
Type
Power
—
Accuracy
100%
PP
15
Raises the user's evasiveness by 1.
Dream Eater
Category
Type
Power
100
Accuracy
100%
PP
15
User gains 1/2 HP inflicted. Sleeping target only.
Ember
Category
Type
Power
40
Accuracy
100%
PP
25
10% chance to burn the target.
Endure
Category
Type
Power
—
Accuracy
100%
PP
10
User survives attacks this turn with at least 1 HP.
Facade
Category
Type
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy.
Fire Blast
Category
Type
Power
110
Accuracy
85%
PP
5
10% chance to burn the target.
Fire Spin
Category
Type
Power
40
Accuracy
90%
PP
15
Traps and damages the target for 4-5 turns.
Flame Charge
Category
Type
Power
50
Accuracy
100%
PP
20
100% chance to raise the user's Speed by 1.
Flamethrower
Category
Type
Power
90
Accuracy
100%
PP
15
10% chance to burn the target.
Foresight
Category
Type
Power
—
Accuracy
100%
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Giga Impact
Category
Type
Power
150
Accuracy
90%
PP
5
User cannot move next turn.
Headbutt
Category
Type
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
Hidden Power
Category
Type
Power
70
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
Hyper Beam
Category
Type
Power
150
Accuracy
90%
PP
5
User cannot move next turn.
Hyper Voice
Category
Type
Power
90
Accuracy
100%
PP
10
No additional effect. Hits adjacent foes.
Iron Tail
Category
Type
Power
100
Accuracy
75%
PP
15
30% chance to lower the target's Defense by 1.
Leer
Category
Type
Power
—
Accuracy
100%
PP
30
Lowers the foe(s) Defense by 1.
Nasty Plot
Category
Type
Power
—
Accuracy
100%
PP
20
Raises the user's Sp. Atk by 2.
Protect
Category
Type
Power
—
Accuracy
100%
PP
10
Prevents moves from affecting the user this turn.
Pursuit
Category
Type
Power
40
Accuracy
100%
PP
20
If a foe is switching out, hits it at 2x power.
Rage
Category
Type
Power
20
Accuracy
100%
PP
20
Raises the user's Attack by 1 if hit during use.
Rest
Category
Type
Power
—
Accuracy
100%
PP
5
User sleeps 2 turns and restores HP and status.
Return
Category
Type
Power
—
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
Reversal
Category
Type
Power
—
Accuracy
100%
PP
15
More power the less HP the user has left.
Roar
Category
Type
Power
—
Accuracy
100%
PP
20
Forces the target to switch to a random ally.
Shadow Ball
Category
Type
Power
80
Accuracy
100%
PP
15
20% chance to lower the target's Sp. Def by 1.
Sleep Talk
Category
Type
Power
—
Accuracy
100%
PP
10
User must be asleep. Uses another known move.
Sludge Bomb
Category
Type
Power
90
Accuracy
100%
PP
10
30% chance to poison the target.
Smokescreen
Category
Type
Power
—
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
Solar Beam
Category
Type
Power
120
Accuracy
100%
PP
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Category
Type
Power
80
Accuracy
100%
PP
15
No additional effect.
Substitute
Category
Type
Power
—
Accuracy
100%
PP
10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category
Type
Power
70
Accuracy
100%
PP
5
Usually goes first. Fails if target is not attacking.
Sunny Day
Category
Type
Power
—
Accuracy
100%
PP
5
For 5 turns, intense sunlight powers Fire moves.
Super Fang
Category
Type
Power
—
Accuracy
90%
PP
10
Does damage equal to 1/2 target's current HP.
Swagger
Category
Type
Power
—
Accuracy
85%
PP
15
Raises the target's Attack by 2 and confuses it.
Swift
Category
Type
Power
60
Accuracy
100%
PP
20
This move does not check accuracy. Hits foes.
Thief
Category
Type
Power
60
Accuracy
100%
PP
25
If the user has no item, it steals the target's.
Toxic
Category
Type
Power
—
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.
Will-O-Wisp
Category
Type
Power
—
Accuracy
85%
PP
15
Burns the target.