Kangaskhan

HP: 105

Atk: 95

Def: 80

SpA: 40

SpD: 80

Spe: 90

Overview

No analysis is available for this species.

Abilities

Early BirdThis Pokemon's sleep counter drops by 2 instead of 1.Parental BondThis Pokemon's damaging moves hit twice. The second hit has its damage quartered.ScrappyFighting, Normal moves hit Ghost. Immune to Intimidate.

Moves

Aerial Ace
Category

Type

Power

60
Accuracy

100%
PP

20
This move does not check accuracy.
Aqua Tail
Category

Type

Power

90
Accuracy

90%
PP

10
No additional effect.
Attract
Category

Type

Power

Accuracy

100%
PP

15
A target of the opposite gender gets infatuated.
Avalanche
Category

Type

Power

60
Accuracy

100%
PP

10
Power doubles if user is damaged by the target.
Bite
Category

Type

Power

60
Accuracy

100%
PP

25
30% chance to make the target flinch.
Blizzard
Category

Type

Power

110
Accuracy

70%
PP

5
10% chance to freeze foe(s). Can't miss in Hail.
Body Slam
Category

Type

Power

85
Accuracy

100%
PP

15
30% chance to paralyze the target.
Brick Break
Category

Type

Power

75
Accuracy

100%
PP

15
Destroys screens, unless the target is immune.
Bulldoze
Category

Type

Power

60
Accuracy

100%
PP

20
100% chance lower adjacent Pkmn Speed by 1.
Counter
Category

Type

Power

Accuracy

100%
PP

20
If hit by physical attack, returns double damage.
Crunch
Category

Type

Power

80
Accuracy

100%
PP

15
20% chance to lower the target's Defense by 1.
Curse
Category

Type

Power

Accuracy

100%
PP

10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Cut
Category

Type

Power

60
Accuracy

100%
PP

30
No additional effect.
Dig
Category

Type

Power

90
Accuracy

100%
PP

10
Digs underground turn 1, strikes turn 2.
Disable
Category

Type

Power

Accuracy

100%
PP

20
For 4 turns, disables the target's last move used.
Dizzy Punch
Category

Type

Power

70
Accuracy

100%
PP

10
20% chance to confuse the target.
Double-Edge
Category

Type

Power

120
Accuracy

100%
PP

15
Has 33% recoil.
Double Kick
Category

Type

Power

30
Accuracy

100%
PP

30
Hits 2 times in one turn.
Double Team
Category

Type

Power

Accuracy

100%
PP

15
Raises the user's evasiveness by 1.
Drain Punch
Category

Type

Power

75
Accuracy

100%
PP

10
User recovers 50% of the damage dealt.
Dynamic Punch
Category

Type

Power

100
Accuracy

50%
PP

5
100% chance to confuse the target.
Earthquake
Category

Type

Power

100
Accuracy

100%
PP

10
Hits adjacent Pokemon. Double damage on Dig.
Endure
Category

Type

Power

Accuracy

100%
PP

10
User survives attacks this turn with at least 1 HP.
Facade
Category

Type

Power

70
Accuracy

100%
PP

20
Power doubles if user is burn/poison/paralyzed.
Fire Blast
Category

Type

Power

110
Accuracy

85%
PP

5
10% chance to burn the target.
Fire Punch
Category

Type

Power

75
Accuracy

100%
PP

15
10% chance to burn the target.
Flamethrower
Category

Type

Power

90
Accuracy

100%
PP

15
10% chance to burn the target.
Focus Blast
Category

Type

Power

120
Accuracy

70%
PP

5
10% chance to lower the target's Sp. Def by 1.
Focus Energy
Category

Type

Power

Accuracy

100%
PP

30
Raises the user's critical hit ratio by 2.
Foresight
Category

Type

Power

Accuracy

100%
PP

40
Fighting, Normal hit Ghost. Evasiveness ignored.
Giga Impact
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Hail
Category

Type

Power

Accuracy

100%
PP

10
For 5 turns, hail crashes down.
Headbutt
Category

Type

Power

70
Accuracy

100%
PP

15
30% chance to make the target flinch.
Hidden Power
Category

Type

Power

70
Accuracy

100%
PP

15
Varies in type based on the user's IVs.
Hyper Beam
Category

Type

Power

150
Accuracy

90%
PP

5
User cannot move next turn.
Ice Beam
Category

Type

Power

90
Accuracy

100%
PP

10
10% chance to freeze the target.
Ice Punch
Category

Type

Power

75
Accuracy

100%
PP

15
10% chance to freeze the target.
Icy Wind
Category

Type

Power

55
Accuracy

95%
PP

15
100% chance to lower the foe(s) Speed by 1.
Iron Tail
Category

Type

Power

100
Accuracy

75%
PP

15
30% chance to lower the target's Defense by 1.
Leer
Category

Type

Power

Accuracy

100%
PP

30
Lowers the foe(s) Defense by 1.
Low Kick
Category

Type

Power

Accuracy

100%
PP

20
More power the heavier the target.
Mach Punch
Category

Type

Power

40
Accuracy

100%
PP

30
Usually goes first.
Outrage
Category

Type

Power

120
Accuracy

100%
PP

10
Lasts 2-3 turns. Confuses the user afterwards.
Protect
Category

Type

Power

Accuracy

100%
PP

10
Prevents moves from affecting the user this turn.
Rage
Category

Type

Power

20
Accuracy

100%
PP

20
Raises the user's Attack by 1 if hit during use.
Rain Dance
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, heavy rain powers Water moves.
Rest
Category

Type

Power

Accuracy

100%
PP

5
User sleeps 2 turns and restores HP and status.
Return
Category

Type

Power

Accuracy

100%
PP

20
Max 102 power at maximum Happiness.
Reversal
Category

Type

Power

Accuracy

100%
PP

15
More power the less HP the user has left.
Roar
Category

Type

Power

Accuracy

100%
PP

20
Forces the target to switch to a random ally.
Rock Slide
Category

Type

Power

75
Accuracy

90%
PP

10
30% chance to make the foe(s) flinch.
Safeguard
Category

Type

Power

Accuracy

100%
PP

25
For 5 turns, protects user's party from status.
Sandstorm
Category

Type

Power

Accuracy

100%
PP

10
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Seismic Toss
Category

Type

Power

Accuracy

100%
PP

20
Does damage equal to the user's level.
Shadow Ball
Category

Type

Power

80
Accuracy

100%
PP

15
20% chance to lower the target's Sp. Def by 1.
Shadow Claw
Category

Type

Power

70
Accuracy

100%
PP

15
High critical hit ratio.
Sleep Talk
Category

Type

Power

Accuracy

100%
PP

10
User must be asleep. Uses another known move.
Solar Beam
Category

Type

Power

120
Accuracy

100%
PP

10
Charges turn 1. Hits turn 2. No charge in sunlight.
Stomp
Category

Type

Power

65
Accuracy

100%
PP

20
30% chance to make the target flinch.
Strength
Category

Type

Power

80
Accuracy

100%
PP

15
No additional effect.
Substitute
Category

Type

Power

Accuracy

100%
PP

10
User takes 1/4 its max HP to put in a substitute.
Sucker Punch
Category

Type

Power

70
Accuracy

100%
PP

5
Usually goes first. Fails if target is not attacking.
Sunny Day
Category

Type

Power

Accuracy

100%
PP

5
For 5 turns, intense sunlight powers Fire moves.
Surf
Category

Type

Power

90
Accuracy

100%
PP

15
Hits adjacent Pokemon. Double damage on Dive.
Swagger
Category

Type

Power

Accuracy

85%
PP

15
Raises the target's Attack by 2 and confuses it.
Take Down
Category

Type

Power

90
Accuracy

100%
PP

15
Has 1/4 recoil.
Thief
Category

Type

Power

60
Accuracy

100%
PP

25
If the user has no item, it steals the target's.
Thunder
Category

Type

Power

110
Accuracy

70%
PP

10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
Category

Type

Power

90
Accuracy

100%
PP

15
10% chance to paralyze the target.
Thunder Punch
Category

Type

Power

75
Accuracy

100%
PP

15
10% chance to paralyze the target.
Toxic
Category

Type

Power

Accuracy

90%
PP

10
Badly poisons the target. Poison types can't miss.
Water Pulse
Category

Type

Power

60
Accuracy

100%
PP

20
20% chance to confuse the target.
Whirlpool
Category

Type

Power

40
Accuracy

90%
PP

15
Traps and damages the target for 4-5 turns.
Zap Cannon
Category

Type

Power

120
Accuracy

50%
PP

5
100% chance to paralyze the target.